The mean streets
Tanner is back, going deep undercover
chasing car thieves
When it comes to the Driver franchise it’s been a long time between
crashes.
Driver 3 is the first time the series has made it to the newer consoles of
the Xbox and PS2 (OK, not that new anymore). The last time I tore through the
streets was when Driver 2 come out for the PSOne.
After Driver 2 stretched the PSOne to its limit you could imagine how
interested I was to see how this new instalment was going to perform when the
developers got their hands on some real power.
As is the norm today the graphics were light years ahead but the thing that
impressed me from the start was the thought that has gone into the presentation.
The makers have worked on getting you into the plot so much that from the start
I felt that I was watching a movie and even though I had some control, I was
essentially being taken on an adventure.
Driver 3 sees our hero ‘Tanner’ resume his role as undercover cop and this
time he is on the trail of the theft of 60 highly expensive sports cars. It’s
your job to track down the real dealers behind the car order and to eliminate
any criminal threats in the process
Gameplay
The world of Driver 3 is a lot more realistic and I don’t mean by just
demolishing cars as you hurtle through some back street in a foreign country.
Apart from the fact that you can now run over pedestrians, including the bad
guys, one of the big features of Driver 3 is the opportunity to cause mass
mayhem on foot. While getting out of your car is mainly so you can run and get
into another, you now are packing heat. You can now casually roam the streets
and put a cap in somebody’s arse with any number of weapons which you can grab
as you travel through the game. It’s now free roaming as a vigilante with hand
guns to grenade launchers.
With weapons introduced the makers have taken Driver 3 along a new path.
There is now the element of running gun battles along side the driving duties
although the game is primarily still driving (about
85% driving:15% shoot ‘em up).
From the cinemagraphic intro I was ready to rumble and after getting the feel
of the Xbox controls and the game taking me through some target practice (with
gunplay involved even walking around is now more complex) I was straight behind
the wheel and I loved it.
Half the appeal is not knowing exactly where the plot is going to take you
next.
Cars, trucks, boats and bikes are your stock in trade and I do remember
seeing a forklift at some stage in the game. Basically if it can be driven then
it usually means it should be.
Crashability
By the mere fact that you can pump a car full of bullets until it explodes
into hundreds of pieces should give you some indication to amount of damage and
mayhem you can cause (the detail of the bullet holes is great). And if you get
your door ripped off that piece of car is now an obstacle that would cause more
damage if you or anybody else were to come back and run over it.
So if damage is what you are after then rejoice, as it is dished out
literally by the truckload.
Online
There will be an online capacity but not as a multiplayer. Instead it will be
used for downloading new missions, vehicles and I’m thinking maybe (hopefully)
some more weapons.
The new missions thing is great because I remember that ‘there’s a hole in my
life’
feeling when I completed Driver 2, I was all suited up with nowhere to
play.
Overall
As you may have guessed by now I’m a big fan of the Driver series. I’ve been
hanging out for number 3 for a long time and as it was ‘get me back into the
driver’s seat as quick as possible’ I wasn’t disappointed. Personally I can take
or leave the gunslinging bit but the weapons have added to the game and I can
see that this side will appeal to a whole new audience.
Don’t worry if you’re a driving diehard like me: get excited, as there is a
hell of a lot of serious wheel action coming your way.
Some Key Features
- Three gigantic and true-to-life cities, including Miami, Nice and Istanbul, with more than 30,000 hand-placed buildings
- More than 150 miles of highways and city streets to explore plus countless open areas, alleys, dirt roads and smaller byways
- More than 50 controllable vehicles, including motorcycles, boats, police cars, vans, mopeds, muscle cars and 18 wheelers
- Multiple difficulty settings will create gameplay challenges for all levels of gamers, from new recruit to hardcore fan
- A graphics engine capable of creating massive photorealistic environments - both indoor and outdoor - filled with hundreds of destructible objects to be smashed and blasted both in vehicles and on foot
- Complete destruction models will allow vehicles to crumble realistically as they are bashed, smashed and driven to the limit
- Multiple solutions to missions will allow players to plan strategically before they move in on the crooks and choose between a full frontal assault or a more surreptitious alternative, depending on gameplay tastes
- Some missions will allow players to switch characters, providing for gameplay variety
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Platform: Xbox / PC / PS2
Genre: Driving/Racing
Date Released: To be confirmed
RRP AU: $99.95
RRP NZ: $99.95
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Xbox wheel search over
With all the fever from Atari’s V8 Supercar 2 we thought it appropriate to
hunt down a steering wheel that is compatible with the Xbox and give you a
report.
First, it wasn’t the easiest exercise to find a wheel but eventually we came
across the Thrustmaster 360 Modena Force GT Racing Wheel which we promptly
plugged in and hit the black-top.
The 360 Modena Force GT is a nicely presented wheel with a sturdy
construction.
What we liked straight-off was apart from the clamp at the base for securing it firmly to a table it
also comes with a lap kit that fits snugly on to your legs.
When converting from a controller to a wheel there is always going to be a
transition but we got used to it pretty quickly and were soon winning races.
The main thing with the 360 Modena Force GT Racing Wheel is that it has force
feedback, meaning if you hit things, run over kerbing, etc, then you are going
to feel it through the wheel.
Some of the features included:
- Advanced Force effects mechanism, 100% compatible with all racing games on
Xbox
- 2 progressive levers for precise acceleration and brake control in racing
games
- Sturdy progressive foot pedals
- Innovative knee-top system to play from couch or chair
- More info: www.thrustmaster.com
Crashfest gaming
No shortage of driving titles
One of the world’s biggest shows dedicated exclusively to the interactive
entertainment industry, the 2004 Electronic Entertainment Expo (E3) was held in
Los Angeles, USA, where titles were showcased plus there were several
announcements of titles to be released.
Here is a list of some of the major games coming out:
Mashed
June 04 – Xbox/PC/PS2
A racing game with weapons allows you to compete in 13 different
environments, including oval circuits, icy mountain tracks, forest trails, and
deserts.
Coupled with different vehicles suited to the terrain players will also have
access to an arsenal of weapons capable of sabotaging or ending their opponents’
chances.
Flatout
Spring 2004 – Xbox/PC/PS2
An action-packed racing game in which both the vehicles and the scenery will
have damage models.
With 16 upgradable cars and no fewer than 45 tracks, damage will play a large
part in the game. It’s not just pieces of cars that will litter the circuits but
debris from tyre walls, fences, and the like will be scattered after accidents
and will contribute to the mayhem.
Burnout3
Spring 2004 – Xbox/PS2
Instalment number 3 in the popular Burnout crash-racing franchise with an
increased emphasis on reckless driving. Use your car as a weapon to neutralise
opponents or cause traffic pandemonium
Crash ’n’ Burn
Spring 2004 – Xbox/PS2
Choose your car. Paint it, polish it, and personalise it. Your primary
objective is to take first place. Your secondary objective is to run everyone
else off the road. Rip, shred and tear sheet metal from their frames, leaving
burning engine blocks and melted tyres in your wake. The last driver with four
wheels wins.
GT4
Spring 2004 – PS2
The fourth instalment in the Gran Turismo series promises bigger, better and
now online.
Notorious: Drive to Die
Summer 2005 – Xbox/PS2
Car-combat game will let you play as a ‘gangster’ who seeks to take over the
West Coast by defeating rival gang members in car-combat matches.
With 30 different vehicles you can drive and shoot out of conventional
weapons like pistols, shotguns, and Molotov cocktails to fight off your
enemies.
Enthusia Professional Racing
2005 TBA – PS2
Enthusia Professional Racing promises to offer an incredibly realistic
driving experience for one or two players. It will feature hundreds of licensed
cars from over 40 different manufacturers.
What sets it apart from Gran Turismo is that it focuses squarely on the
driving experience rather than players spending their time tuning vehicles.
Need for Speed Underground 2
November 2004 – Xbox/PC/Gamecube/GBA/PS2
This street-racing sequel features more than 30 licensed customisable
vehicles and a free-roaming city environment comprising five neighbourhoods.
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Colin McRae Rally 05
Will the rally benchmark be raised again?
Colin McRae Rally 2005 is coming to Xbox and PlayStation 2 later this
year.
The heart of CMR5 boasts an all-new Career Challenge, which takes players
through a full professional rally career.
The PR speak points to 23 individual rally events to challenge you with real
progression through a variety of events as you earn the right to compete with
the very best.
Start your career as a privateer and progress onto more powerful cars plus
taking part in tests to win further upgrades.
With enhanced damage and scenery visuals you will be pummelled through 300+
stages
driving cars from 4-heel drive, 2-heel drive, 4-heel Classics, Super
2-wheel, Rear Wheel, Distinctive and 4x4 classics.
The game's development team is working on a new bonnet-cam and an improved
chase cam to give a real sensation of speed and undulation.
- CMR5 goes online for up to 8 players on Xbox and PS2 and with more cars,
more stages, and new challenges
- 30+ featured cars include the Volkswagen Golf MK5, Toyota Celica VVTLi,
Lancia Stratos, Alfa Romeo 147 GTA, Alfetta GTV Turbodelta, Mitsubishi Lancer
Evo VIII, Peugeot 206, 205 T16 Evo2 and the distinctive VW Beetle RSi!
- 9 international locations (new German rally joins events through UK,
Sweden, USA, Finland, Australia, Spain, Greece, and Japan), in Rally game mode,
each with 8 stages.
- Incredible detail: An individual damage model for each car – right down to
paintwork scrapes and a ‘dazed’ visual effect as you recover from a crash.
Realistic collision reactions include bending and breaking posts and look for
out for potholes, loose rocks and other on-stage hazards
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Formula 1 04
It's open wheel action in the only Official F1 title
With Sony grabbing the worldwide rights to Formula One gaming, Sony Computer
Entertainment Europe (SCEE) was due to release its next Official Formula One
racing title for the PlayStation2 in June.
Formula One 04, which may be on the shelves when you read this, will feature
all of the official teams, drivers, and circuits of the 2004 season – including
the brand-new tracks in Bahrain and China's Shanghai circuit.
Players will have the option to play as themselves or as one of the 20
real-life drivers in the game, and with four difficulty settings, Formula One 04
should provide a lasting challenge for players of all abilities. The game's
career mode will allow players to progress through a number of championship
seasons, starting out with one of the teams at the back of the grid and
attempting to attract the interest of more successful teams.
OutRun2
Remember the Arcade game OutRun where you went nuts through traffic in your
Ferrari in a bid to reach the next checkpoint before your time ran out? SEGA
Europe has announced the development of OutRun2 exclusively for the Xbox.
OutRun2 will feature the same classic thrill ride as the arcade original
including Live support and an extensive new single-player mission-mode, as well
as unlockable elements.
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